Create an exaggerated stylized 3D portrait of a caricature character with strong intentional deformation and clean, controlled surface processing. Use the person from the ATTACHED control PHOTOGRAPH. Preserve the identity of the subject, facial resemblance, skin tone, and characteristic features, but transform them into a bold caricature three-dimensional form with an elongated neck, an increased head-to-neck ratio, lowered eyelids, thick lips, and a slightly asymmetrical facial structure. Create a 3D character that looks perfectly like the person in the photograph, with smooth, clean, studio-like skin and meticulously crafted details, avoiding random textures or noise. Complement the look with bright accessories, such as the glasses in the reference, as well as luxury streetwear. Use neutral studio lighting with soft shadows and even backlighting, without sharp contrast, on a simple neutral gray or off-white background. The overall aesthetic should be rather weird, fashionable, collectible, and characterful, rather than cute or realistic. Ultra-high clarity, superior cinematic quality 3D rendering, hyper-realistic hyperrealism, clean materials, no freckles, no dirt, no grain, no noise, no spots, no text, no logos, no watermarks. Aspect ratio 4:5.